Kitsune Tails version 1.0.2.0 patch notes
Kitsune Tails » Devlog
- Add low-flashing version of eel tileset.
- Haunted Heist minigame should no longer churn through RAM on systems with misbehaving GPU drivers.
- Make live Haunted Heist decoy fade into darkness properly.
- Fix triggerable tutorial textboxes being always visible on repeat visits.
- Moved rolling skulls just before outside section in 2-4 slightly to the right.
- Second room in 2-4 no longer requires jump speed to get up the moving block with the apple power up.
- Made the jump to the treasure boxes at the very top of the 2nd room of 4-4 easier.
- Changed 4-6 so moving platforms are always on the same cycle.
- Add 5-1 glide tutorial.
- The groups of three oncoming moving platforms in the 2nd room of 5-3 now consistently activate together.
- Nerfed the heck out of 5-4.
- Made the first spikes in 5-6 lower, added an air power up.
- Platform flanked by tanuki ninjas in 5-7 no longer requires run speed to jump up.
- 6-3 no longer has a slope into lava.
- Made moving platform at end of 6-3 slightly slower.
- Made 2nd moving platform in the 2nd room of 6-7 slightly slower.
- Fix lava at very end of 6-7.
Files
[OLD VERSION] Kitsune Tails v1.0.2.0 [Windows] 219 MB
88 days ago
[OLD VERSION] Kitsune Tails v1.0.2.0 [Linux] 217 MB
88 days ago
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Kitsune Tails
Jump, and dash across a land inspired by Japanese mythology and untangle the love triangle between three young women.
Status | Released |
Author | Eniko |
Genre | Platformer |
Tags | 2D, Cute, Fantasy, LGBT, Pixel Art, Retro, Romance, Singleplayer, Story Rich |
Languages | English, Japanese, Portuguese (Brazil) |
Accessibility | Color-blind friendly, Subtitles, Configurable controls |
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